Difference between revisions of "How to use with Platform IO"

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(Created page with "===Ardino IDE=== ===How to setup and start === Need to be prepared: *BPI-UNO32 1 or BPI:bit 1 *Jumper Cap 4 *microUSB 1 quickstart: 1,connect the four jumper caps to...")
 
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Latest revision as of 20:06, 24 August 2018

Ardino IDE

How to setup and start

Need to be prepared:

  • BPI-UNO32 1 or BPI:bit 1
  • Jumper Cap 4
  • microUSB 1

quickstart:

1,connect the four jumper caps to the top of the board, respectively, to connect the RGB LED to the buzzer. Then use the microUSB line to connect the development board to the computer.

  • port:

Uno32 start 0.png

  • Connect:

Uno32 start 1.png

open VS Code \(you can also choose other compilers\) and open BPI-UNO32 on the PlatformIO Home page Code project, for example, to open a test code engineering folderPlatformIO\_VSCode。

  • Project:

Uno32 start 2.png

open the VS Code terminal console, input , compile the program, input , compile and burn the program. (if it hasn't been compiled before, it may be slow to compile the first time and need to be connected because he needs to get the corresponding platform information).

  • platformio run:

Uno32 start 3.png

  • platformio run --target upload:

Uno32 start 4.png

2,then open the serial port assistant tool, select BPI-UNO32 on the computer corresponding to the serial serial number, the serial port settings are selected as: Baud rate: 115200 Data bit: 8 Parity check: no Stop bit:

  • Serial Config:

Uno32 start 5.png

3,Test content:

  • RGB LED fading.
  • AD acquisition and testing of 6 ADC\_channel1.
  • WiFi scan testing.
  • Control test of buzzer gradient.